Location History:
- Ovledo, FL (US) (2003 - 2005)
- Oviedo, FL (US) (2000 - 2019)
Company Filing History:
Years Active: 2000-2025
Title: Michael Andrew Mang: Pioneer in Graphics Shader Innovations
Introduction
Michael Andrew Mang, based in Oviedo, FL, is an esteemed inventor recognized for his significant contributions to the field of graphics technology. With an impressive portfolio of 24 patents, Mang's work primarily focuses on enhancing the capabilities and efficiency of graphics processors, particularly through innovative shader techniques.
Latest Patents
Among Mang's latest innovations are two notable patents that highlight his expertise in graphics workload distribution. The first patent, titled "Initial Object Shader Run for Graphics Workload Distribution," presents techniques for utilizing an initial version of an object shader to ascertain child counts and effectively distribute geometry work. This invention involves graphics shader circuitry designed to execute various shader programs, including both object shaders and mesh shaders. The vertex control circuitry strategically launches an initial version of the object shader to determine the number of meshlets to generate, thereby optimizing performance without committing side effects to the architectural state of the apparatus.
The second, titled "Resource Allocation for Mesh Shader Outputs," addresses the execution of object and mesh shaders by a graphics processor. This approach incorporates buffer circuitry and shader circuitry to execute graphics programs efficiently. Control circuitry plays a crucial role in generating object shader work and mesh shader work, receiving output data from the mesh shader about the number of vertices and primitives, and allocating buffer resources accordingly. These disclosed techniques ensure efficient use of limited buffer resources, thus enhancing overall system performance.
Career Highlights
Michael Andrew Mang has built an impressive career within the graphics technology sector, marked by his tenure at several prestigious companies. Notably, he has contributed to the innovative environments at ATI International Srl and Apple Inc., where he has been instrumental in developing cutting-edge graphics solutions.
Collaborations
Throughout his career, Mang has collaborated with several accomplished professionals, including colleagues Michael Mantor and Ralph Clay Taylor. These partnerships have been pivotal in advancing the visual computing field, enabling the development of technologies that continue to push the boundaries of graphics performance.
Conclusion
In summary, Michael Andrew Mang stands as a prominent figure in the realm of graphics invention, with a particular emphasis on shader technology. His 24 patents reflect a commitment to improving graphics workload distribution and resource allocation, marking significant advancements in the industry. As he continues to innovate, Mang's contributions are sure to shape the future of graphics processing technology.