Austin, TX, United States of America

John Matthew Burgess

USPTO Granted Patents = 58 

Average Co-Inventor Count = 4.5

ph-index = 7

Forward Citations = 349(Granted Patents)

Forward Citations (Not Self Cited) = 268(Oct 12, 2025)


Company Filing History:


Years Active: 2008-2025

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58 patents (USPTO):

Title: **Innovations by John Matthew Burgess: Pioneering Advancements in Ray Traversal Technology**

Introduction

John Matthew Burgess is a prominent inventor based in Austin, TX, whose work has significantly influenced the field of graphics processing. With an impressive portfolio of 51 patents, Burgess continues to innovate and push the boundaries of technology, particularly in hardware-based solutions for ray tracing.

Latest Patents

Burgess's latest innovations include a patent for a method focusing on the handling of out-of-order opaque and alpha ray/primitive intersections. This invention introduces a hardware-based traversal coprocessor designed to accelerate tree traversal operations in search of intersections between primitives represented in a tree data structure and a ray. The coprocessor effectively manages intersections and optimizes performance by eliminating unnecessary alpha intersections.

Another notable patent details techniques aimed at reducing false positive ray traversal in a bounding volume hierarchy. This patent describes methods applicable to ray tracing hardware accelerators, emphasizing reduced false positive ray intersections through selective secondary intersection tests and efficient culling of degenerative bounding volumes.

Career Highlights

John Matthew Burgess is currently employed at Nvidia Corporation, a leading technology company known for its advancements in graphics processing units (GPUs) and artificial intelligence. His contributions to the company reflect a deep understanding of both hardware and software interplay in modern computing, particularly in graphics rendering and simulation.

Collaborations

Throughout his career, Burgess has collaborated with fellow innovators Gregory Muthler and Ronald Charles Babich, Jr. Together, they have contributed to various projects that enhance Nvidia’s capabilities in the competitive field of graphics technology.

Conclusion

John Matthew Burgess stands out as a key figure in the realm of innovations related to ray tracing technology. His extensive patent portfolio, combined with his expertise and collaborative efforts, positions him as a vital contributor to advancements in graphics processing. As the technology landscape evolves, Burgess's work continues to pave the way for future developments in the field.

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