Fremont, CA, United States of America

Bo Hong

This inventor holds 2 USPTO granted patents. Top assignee: Nvidia Corporation. Active years: 2010-2011.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Bo Hong. Retrieved from https://idiyas.com/inventor/bo-hong-3tb0r8at

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


% Patents Active = 50.0

Average Co-Inventor Count = 10.0

ph-index = 2

Forward Citations = 11(Granted Patents)


Company Filing History:


Years Active: 2010-2011

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2 patents (USPTO):Explore Patents

Title: Bo Hong - Innovator in Texture Pipeline Technology

Introduction

Bo Hong is a prominent inventor based in Fremont, CA (US). He has made significant contributions to the field of texture pipeline technology, holding a total of 2 patents. His work focuses on enhancing the efficiency and performance of texture caches and related circuits.

Latest Patents

Bo Hong's latest patents include innovations in reconfigurable high-performance texture pipelines with advanced filtering. These patents describe circuits, methods, and apparatus that provide texture caches capable of storing and retrieving texels in a fast and efficient manner. One notable aspect of his technology is the ability to increase the number of bilerps for each pixel in a group of pixels, particularly when trilinear or anisotropic filtering is required. For trilinear filtering, texels from the first and second levels of detail are retrieved for multiple pixels during a single clock cycle. When anisotropic filtering is performed, multiple bilerps can be retrieved for each of several pixels within one clock cycle.

Career Highlights

Bo Hong is currently employed at Nvidia Corporation, a leading company in graphics processing technology. His work at Nvidia has allowed him to push the boundaries of texture processing and improve the overall performance of graphics rendering.

Collaborations

Throughout his career, Bo has collaborated with notable colleagues, including Joel James McCormack and Karim Abdalla. These collaborations have contributed to the advancement of technology in the field of graphics and texture processing.

Conclusion

Bo Hong is a key figure in the development of innovative texture pipeline technologies. His patents and work at Nvidia Corporation highlight his commitment to enhancing graphics performance and efficiency.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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