Saratoga, CA, United States of America

Walter Donavan


Average Co-Inventor Count = 10.0

ph-index = 1

Forward Citations = 3(Granted Patents)


Company Filing History:


Years Active: 2011

where 'Filed Patents' based on already Granted Patents

1 patent (USPTO):

Title: Innovative Contributions of Walter Donavan in High-Performance Texture Pipelines

Introduction

Walter Donavan, an esteemed inventor based in Saratoga, California, has made significant strides in the field of computer graphics through his innovative work with Nvidia Corporation. With a focus on enhancing texture processing, his contributions have paved the way for more efficient graphics rendering techniques.

Latest Patents

Walter Donavan holds a notable patent for a "Reconfigurable high-performance texture pipeline with advanced filtering." This patent encompasses circuits, methods, and apparatus designed to provide texture caches that enable the fast and efficient storage and retrieval of texels. Specifically, this texture circuit increases the number of bilerps for each pixel in groups of pixels, particularly when advanced filtering techniques like trilinear or anisotropic filtering are utilized. During trilinear filtering, texels from the first and second levels of detail can be retrieved for multiple pixels within a single clock cycle. In cases of anisotropic filtering, the design allows for retrieving multiple bilerps for several pixels within the same clock pulse, enhancing the overall performance of texture handling in graphics applications.

Career Highlights

Walter Donavan's career at Nvidia Corporation has been marked by his dedication to improving graphics technology. His work is fundamental to the development of hardware and software solutions that enhance visual fidelity and performance across various platforms. His ability to innovate within the technical constraints of graphics processing has distinguished him as a key contributor in the industry.

Collaborations

Throughout his tenure at Nvidia Corporation, Walter has collaborated with talented individuals such as Alexander Lev Minkin and Joel James McCormack. These collaborations signify a blend of expertise that fosters innovation and drives advancements in the field of computer graphics.

Conclusion

Walter Donavan's contributions to high-performance texture processing reveal his commitment to pushing the boundaries of technology within the graphics domain. His patent showcases a forward-thinking approach to tackling the demands of modern gaming and professional graphics, emphasizing the importance of efficiency and performance in the design of texture handling systems. As he continues to innovate, Walter's work at Nvidia Corporation remains an integral part of the evolution of computer graphics technology.

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