Company Filing History:
Years Active: 2022-2023
Title: Thibaud Lambert: Innovator in 3D Rendering Technologies
Introduction
Thibaud Lambert is a prominent inventor based in Paris, France. He has made significant contributions to the field of 3D rendering technologies, holding a total of 4 patents. His work focuses on enhancing the quality and precision of 3D object rendering through innovative methods.
Latest Patents
Thibaud Lambert's latest patents include groundbreaking technologies such as "Rendering three-dimensional objects utilizing sharp tessellation." This patent describes systems and methods that modify vertex positions of a 3D-object mesh to align with discontinuities indicated by a sharpness map. The systems access a sharpness map that encodes discontinuities of a displacement map to preserve sharp features. During the sharp tessellation process, the systems iterate over neighboring vertices to find the nearest intersection between incident edges and a discontinuity line from the sharpness map. This results in a modified 3D-object mesh that aligns vertices with discontinuities present in a displacement map.
Another notable patent is "Rendering textures utilizing sharpness maps." This invention utilizes a sharpness map that filters a displacement map on a per-texel basis to preserve sharp features while sampling. The systems generate a sharpness map with texels encoded with discontinuity configurations, which control the filtering of a displacement map. This ensures that sharp features within the displacement map are maintained during interpolation.
Career Highlights
Thibaud Lambert has worked with renowned companies such as Adobe, Inc. and Institut Mines-Télécom. His experience in these organizations has allowed him to refine his skills and contribute to the advancement of 3D rendering technologies.
Collaborations
Thibaud has collaborated with notable professionals in his field, including Tamy Boubekeur and Anthony Salvi. These collaborations have further enriched his work and led to innovative solutions in 3D rendering.
Conclusion
Thibaud Lambert is a key figure in the realm of 3D rendering technologies, with a focus on sharp tessellation and texture rendering. His patents reflect his commitment to enhancing the quality of 3D graphics, making significant strides in the industry.
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