Kyoto, Japan

Takuhiro Dohta

USPTO Granted Patents = 24 

 

Average Co-Inventor Count = 1.3

ph-index = 5

Forward Citations = 125(Granted Patents)


Company Filing History:


Years Active: 2008-2023

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24 patents (USPTO):Explore Patents

Title: Innovations of Takuhiro Dohta: A Journey Through Virtual Realities

Introduction:

Takuhiro Dohta, a prominent inventor based in Kyoto, Japan, has made significant contributions to the field of information processing with a remarkable portfolio of 24 patents. His work primarily focuses on enhancing the interaction between users and virtual environments, thus revolutionizing gaming and simulation experiences.

Latest Patents:

Among his latest contributions are several groundbreaking patents, including an information-processing device, storage medium, information-processing system, and information-processing method. The information-processing device is designed to select a worn-item object that can be donned by a character within a virtual space. It controls the character's movements and even allows for deformation of the character based on parameters associated with the selected item. This innovative technology generates real-time images of the virtual space, showcasing the character adorned in the chosen item.

Another noteworthy patent describes a game processing method where a player character performs various posturing actions with an item object based on user inputs. This sophisticated approach involves intricate actions like swinging the item in response to directional inputs, providing an immersive experience for players in the virtual realm.

Career Highlights:

Dohta's enduring association with Nintendo Co., Ltd. has positioned him at the forefront of gaming technology. His advancements have played a foundational role in advancing user interactions within game worlds, cementing his status as a vital contributor to the industry.

Collaborations:

Throughout his career, Dohta has collaborated with esteemed colleagues such as Takayuki Shimamura and Yoshikazu Yamashita. These partnerships have fostered a rich environment for innovation, allowing for the exchange of ideas and the development of pioneering technologies in the gaming sector.

Conclusion:

Takuhiro Dohta's work exemplifies the spirit of innovation in the gaming industry. His patents demonstrate a clear progression towards more immersive and interactive experiences within virtual environments. As he continues to explore new frontiers at Nintendo Co., Ltd., the future holds promising advancements that will further transform how users engage with technology.

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