Kyoto, Japan

Susumu Ishihara

This inventor holds 7 USPTO granted patents. Top assignee: Nintendo Co., Ltd.. Active years: 2009-2025.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Susumu Ishihara. Retrieved from https://idiyas.com/inventor/susumu-ishihara

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank

% Patents Active = 100.0

Average Co-Inventor Count = 2.0

ph-index = 3

Forward Citations = 22(Granted Patents)


Company Filing History:


Years Active: 2009-2025

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7 patents (USPTO):Explore Patents

Title: Susumu Ishihara: Video Game Inventions at Nintendo

Introduction

Susumu Ishihara is an inventor based in Kyoto, Japan, who works at Nintendo Co., Ltd. His patent work includes information-processing systems and methods for games, with a focus on character roles, items, and changing game states. The supplied information lists 7 patents.

Latest Patents

Two of Ishihara’s latest patent descriptions concern computer-readable storage media, information-processing apparatuses, methods, and systems for managing game events.

One invention presents roles based on aptitude information assigned to an operation character. A special character can contribute additional aptitude information, which is added to the operation character when a parameter associated with their combination meets a specified condition. Players advance game events using eligible items associated with the character’s role.

Another invention describes a system in which an operation character owns items associated with a state-change item. When a game condition is met, the character changes from a first state to a second state. The available item candidates depend on the character’s current state, and the player selects an item to advance the game event.

Career Highlights

Ishihara’s listed inventions address interactive game mechanics, including character development, item selection, and state-dependent gameplay. His work is associated with Nintendo Co., Ltd., a company known for developing video games and gaming systems.

Collaborations

The supplied information identifies Yuya Ishii and Yusuke Shibata as Ishihara’s coworkers. It does not specify their roles in the listed patent inventions.

Conclusion

Susumu Ishihara’s patent portfolio reflects work on game systems that connect character aptitude, item use, and changing gameplay states.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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