The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 30, 2018

Filed:

Mar. 11, 2015
Applicant:

Nintendo Co., Ltd., Kyoto, JP;

Inventors:

Hitoshi Yamagami, Kyoto, JP;

Kazuhiro Yoshikawa, Kyoto, JP;

Yuya Ishii, Kyoto, JP;

Susumu Ishihara, Kyoto, JP;

Assignee:

NINTENDO CO., LTD., Kyoto, JP;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/52 (2014.01); A63F 13/5258 (2014.01); A63F 13/837 (2014.01); A63F 13/525 (2014.01); A63F 13/50 (2014.01); A63F 13/5252 (2014.01); A63F 13/00 (2014.01);
U.S. Cl.
CPC ...
A63F 13/52 (2014.09); A63F 13/525 (2014.09); A63F 13/5258 (2014.09); A63F 13/837 (2014.09); A63F 13/00 (2013.01); A63F 13/50 (2014.09); A63F 13/5252 (2014.09);
Abstract

A first player character or a second player character is caused to perform an action by operating the first player character or the second player character in accordance with an input, and a player character as an action target for performing an action corresponding to the input is switched. Further, a position and/or a direction of a virtual camera are set in accordance with a position and/or a direction, in a virtual world, of the player character set as the action target, and the position and/or the direction of the virtual camera are changed in accordance with the action of the player character. An image of the virtual world viewed from the virtual camera set for the player character as the action target is displayed on a display apparatus. Then, the action target can be switched to the second player character as during the operation on the first player character as the action target in the same player turn.


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