San Francisco, CA, United States of America

Steve Sullivan

This inventor holds 36 USPTO granted patents, primarily in 3D Motion Capture. Top assignees: Lucasfilm Entertainment Company Ltd., Industrial Light & Magic, Other. Active years: 2003-2021.


% Patents Active = 94.4

Average Co-Inventor Count = 2.9

ph-index = 14

Forward Citations = 1,018(Granted Patents)


Location History:

  • San Francisco, CA (US) (2003 - 2016)
  • Redmond, WA (US) (2016 - 2020)
  • Mill Valley, CA (US) (2013 - 2021)

Company Filing History:


Years Active: 2003-2021

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Areas of Expertise:
Facial Animation
Virtual Camera Control
3D Motion Capture
Animation Libraries
Character Expression
Motion Sensing
Animation Retargeting
Keyframing
Scene Reconstitution
Actor Performance
Object Identification
Session Content
36 patents (USPTO):Explore Patents

Title: Steve Sullivan – Innovator in Facial Animation and Virtual Environments

Introduction

Steve Sullivan, a prominent inventor based in San Francisco, CA, has made significant contributions to the fields of facial animation and virtual reality through his impressive portfolio of 36 patents. His innovative work continues to shape how digital expressions are rendered and manipulated in computer-generated environments.

Latest Patents

Among his latest inventions, two notable patents stand out:

1. **Facial Animation Models** - This system involves a computing device with memory configured to store instructions that produce animation models based on multiple representations of an object's expressions. It creates a dynamic model using position information from images and includes corrective shapes to ensure accuracy in expression presentations.

2. **Constrained Virtual Camera Control** - This method allows for improved interaction within computer-generated environments by selecting objects through a device with multiple degrees of freedom. It enhances the manipulation of objects while maintaining orientation relative to selected objects, streamlining user experience and control.

Career Highlights

Steve Sullivan has had a notable career, working with industry leaders such as Lucasfilm Entertainment Company Ltd. His innovative spirit has positioned him at the forefront of technological advancements in animation and virtual reality, reflecting a robust commitment to enhancing digital experiences.

Collaborations

Throughout his career, Sullivan has collaborated with skilled professionals like Kevin Wooley and Michael Sanders. These collaborations have fueled innovation and creativity, allowing for the development of groundbreaking technologies in visual and interactive fields.

Conclusion

Steve Sullivan's contributions to innovations in facial animation and virtual environments underline his stature as a leading inventor. His patents not only enhance the realm of digital interactions but also pave the way for future developments in technology, making him a key figure in the ever-evolving landscape of innovation.

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