Location History:
- Portland, OR (US) (2016)
- Santa Clara, CA (US) (2021)
- Sherwood, OR (US) (2023)
Company Filing History:
Years Active: 2016-2025
Title: The Innovations of Patrick James Neill
Introduction
Patrick James Neill is a notable inventor based in Portland, OR (US). He has made significant contributions to the field of computing, particularly in shader program compilation. With a total of 6 patents to his name, Neill's work has had a substantial impact on the technology industry.
Latest Patents
Among his latest patents is the invention titled "Offloading Shader Program Compilation." This patent describes a system that allows for the offloading of shader program compilation to a different set of processing devices, enhancing the efficiency of computing systems. Another significant patent is focused on "Compiled Shader Program Caches in a Cloud Computing Environment," which addresses the need for effective caching of compiled shader programs in cloud environments.
Career Highlights
Patrick James Neill is currently employed at Nvidia Corporation, a leading company in graphics processing technology. His work at Nvidia has allowed him to explore innovative solutions that improve the performance of graphics applications.
Collaborations
Neill has collaborated with notable colleagues such as Paul Albert Lalonde and Franck R Diard, contributing to various projects that push the boundaries of technology.
Conclusion
Patrick James Neill's contributions to shader program compilation and cloud computing demonstrate his innovative spirit and technical expertise. His patents reflect a commitment to advancing technology in meaningful ways.