South San Francisco, CA, United States of America

Nicholas Wallen

USPTO Granted Patents = 2 

Average Co-Inventor Count = 6.0

ph-index = 2

Forward Citations = 13(Granted Patents)


Company Filing History:


Years Active: 2022-2023

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2 patents (USPTO):Explore Patents

Title: Innovations of Nicholas Wallen

Introduction

Nicholas Wallen is an accomplished inventor based in South San Francisco, CA. He holds 2 patents that showcase his expertise in virtual reality technologies. His work focuses on enhancing user experiences through innovative interface designs and mixed reality applications.

Latest Patents

Wallen's latest patents include "Adaptable personal user interfaces in cross-application virtual reality settings." This invention describes a method for rendering a virtual environment that adapts to the user's context, ensuring a personalized experience. The personal user interface can change its form factor and pose based on the user's interactions within the VR environment.

Another significant patent is "Mixed reality objects in virtual reality environments." This method involves displaying a passthrough view of the real world and identifying real-world objects using camera images. The invention allows for the automatic determination of dimensions for mixed reality objects, enhancing the integration of virtual elements with real-world environments.

Career Highlights

Wallen has worked with notable companies such as Facebook Technologies, LLC and Meta Platforms Technologies, LLC. His experience in these leading tech firms has contributed to his innovative approach to virtual reality and user interface design.

Collaborations

Some of his coworkers include Amir Mesguich Havilio and Christopher Richard Tanner. Their collaboration has likely fostered a creative environment that encourages groundbreaking innovations in the field of virtual reality.

Conclusion

Nicholas Wallen's contributions to virtual reality through his patents and career experiences highlight his role as a significant innovator in the tech industry. His work continues to shape the future of user interfaces and mixed reality applications.

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