Seattle, WA, United States of America

Michaela Porubanova

USPTO Granted Patents = 8 

Average Co-Inventor Count = 2.0

ph-index = 1

Forward Citations = 2(Granted Patents)


Company Filing History:


Years Active: 2024-2025

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8 patents (USPTO):

Title: Michaela Porubanova: Innovator in Extended Reality Technologies

Introduction

Michaela Porubanova is a prominent inventor based in Seattle, WA (US). She has made significant contributions to the field of extended reality technologies, holding a total of 8 patents. Her innovative work focuses on enhancing imaging techniques and correcting image misalignments in stereoscopic systems.

Latest Patents

Michaela's latest patents include groundbreaking techniques for selecting a reprojection distance based on the focal length of a camera. This invention discloses methods for linking the distance used during a reprojection operation with the focal length of a sensing system. As a result, modifications to the focal length lead to corresponding adjustments in the distance. Additionally, she has developed techniques for correcting vertical angular image misalignment in extended reality systems. This patent outlines methods for identifying holograms and adjusting their spatial frequencies to compensate for misalignments in stereoscopic images.

Career Highlights

Michaela currently works at Microsoft Technology Licensing, LLC, where she continues to push the boundaries of technology. Her work has been instrumental in advancing the capabilities of extended reality systems, making them more effective and user-friendly.

Collaborations

Michaela collaborates with talented individuals such as Gregory Michael Link and Bjorn Nicolaas Servatius Vlaskamp. Their combined expertise fosters an environment of innovation and creativity.

Conclusion

Michaela Porubanova is a trailblazer in the field of extended reality technologies, with a strong portfolio of patents that reflect her innovative spirit. Her contributions are shaping the future of imaging techniques and enhancing user experiences in virtual environments.

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