Tirat Carmel, Israel

Michael Berezalsky

USPTO Granted Patents = 10 

Average Co-Inventor Count = 5.3

ph-index = 2

Forward Citations = 6(Granted Patents)


Location History:

  • Triat Carmel, IL (2020)
  • Tirat Carmel, IL (2019 - 2023)

Company Filing History:


Years Active: 2019-2023

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10 patents (USPTO):Explore Patents

Title: Innovations by Michael Berezalsky

Introduction

Michael Berezalsky is a notable inventor based in Tirat Carmel, IL. He has made significant contributions to the field of graphics processing, holding a total of 10 patents. His work primarily focuses on methods and apparatuses that enhance the performance and capabilities of graphics processing units (GPUs).

Latest Patents

Among his latest patents, Berezalsky has developed methods and apparatus to emulate graphics processing unit instructions. This innovation involves executing an instrumented kernel using a logic circuit, which includes an emulation sequence. The process entails saving source data to shared memory and setting an emulation request flag to indicate offloaded execution. Additionally, he has created methods to perform instruction-level GPU profiling based on binary instrumentation. This patent outlines a system where a GPU driver accesses binary code generated by a GPU compiler and instrumented binary code to collect and store profiling data during execution.

Career Highlights

Michael Berezalsky is currently employed at Intel Corporation, where he continues to push the boundaries of graphics processing technology. His work has been instrumental in developing advanced techniques that improve GPU performance and efficiency.

Collaborations

Berezalsky collaborates with talented individuals such as Noam Itzhaki and Arik Narkis, contributing to a dynamic and innovative work environment.

Conclusion

Michael Berezalsky's contributions to the field of graphics processing through his patents and work at Intel Corporation highlight his role as a leading inventor in this technology sector. His innovations continue to shape the future of GPU capabilities.

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