Tokyo, Japan

Masaru Sugahara


Average Co-Inventor Count = 2.9

ph-index = 4

Forward Citations = 79(Granted Patents)


Company Filing History:


Years Active: 2002-2004

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4 patents (USPTO):Explore Patents

Title: The Innovative Mind of Masaru Sugahara

Introduction

Masaru Sugahara is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the gaming industry, particularly through his innovative patents. With a total of 4 patents, Sugahara has demonstrated his expertise in creating engaging and immersive gaming experiences.

Latest Patents

Among his latest patents is a game image display method and game control method. This invention allows for the display of a reproduced image that replays a specific scene in advance of a game when a replay condition is established. The method corrects parameters in the specific scene for accurate replay, ensuring that suitable images are displayed when the game resumes. Another notable patent is for a fishing game device. This device enhances the realism of fishing simulations by sensing the operation of a fishing rod and providing a more authentic experience of tugging by the fish. The device includes various components, such as a fishing rod, a sensing unit, and a vibrating unit, all designed to create a lifelike fishing experience.

Career Highlights

Sugahara has worked with notable companies in the gaming industry, including Sega Enterprises, Ltd. and Sega Corporation. His experience in these organizations has allowed him to refine his skills and contribute to the development of innovative gaming technologies.

Collaborations

Throughout his career, Sugahara has collaborated with talented individuals such as Kazuhiro Gouji and Yutaka Yokoyama. These partnerships have fostered creativity and innovation in his projects.

Conclusion

Masaru Sugahara's contributions to the gaming industry through his patents and collaborations highlight his innovative spirit and dedication to enhancing user experiences. His work continues to influence the development of engaging gaming technologies.

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