Pittsburgh, PA, United States of America

Jessica Kate Hodgins

This inventor holds 19 USPTO granted patents and 1 published patent application, primarily in Character Animation. Top assignees: Disney Enterprises, Inc., Carnegie Mellon University, Two Pic Mc LLC. Active years: 2012-2021.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Jessica Kate Hodgins. Retrieved from https://idiyas.com/inventor/jessica-kate-hodgins

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank
USPTO Granted Patents = 19 

% Patents Active = 100.0

Average Co-Inventor Count = 2.9

ph-index = 5

Forward Citations = 168(Granted Patents)


Location History:

  • Burbank, CA (US) (2015 - 2019)
  • Pittsburgh, PA (US) (2012 - 2021)

Company Filing History:


Years Active: 2012-2021

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Areas of Expertise:
Deep Q-Learning
Virtual Entity Animation
Real-Time Rendering
Motion Capture
Robotics
3D Human Figures
Dynamic Scenes
Collision Handling
Human Motion Data
Character Simulation
Stylization Techniques
Action Capture
19 patents (USPTO):Explore Patents

Title: Innovations in Virtual Character Simulation: The Work of Jessica Kate Hodgins

Introduction

Jessica Kate Hodgins is a prominent figure in the field of computer graphics and robotics, based in Pittsburgh, PA. With a remarkable portfolio that includes 19 patents, Hodgins has significantly contributed to the advancement of virtual character simulation and the control of physical robots.

Latest Patents

Among her latest innovations, Hodgins has developed a patent titled "Learning to Schedule Control Fragments for Physics-Based Character Simulation and Robots Using Deep Q-Learning." This invention provides a novel approach for learning the scheduling of control fragments in physics-based virtual character simulations and robotic control. The technique involves segmenting precomputed tracking controllers into control fragments and utilizing a Q-network to dynamically select these fragments in real-time during task execution. The deep Q-learning algorithm is specifically adapted to enhance performance by favoring in-sequence control fragments while allowing flexibility for out-of-sequence adaptations when necessary.

Another significant patent by Hodgins is for "Systems and Methods for Virtual Entity Animation." This innovation outlines advanced methods for animating virtual entities, employing skeletal-based skin deformation techniques that enable independent centers of rotation for individual vertices in a model. This level of granularity allows for more lifelike animations and enhances the overall realism of virtual characters.

Career Highlights

Hodgins has spent a considerable part of her career at prestigious organizations such as Disney Enterprises, Inc. and Carnegie Mellon University. Her work at these institutions has allowed her to push the boundaries of animation and simulation, establishing her as a leader in her field.

Collaborations

Throughout her career, Hodgins has collaborated with notable colleagues like Katsu Yamane and Leonid Sigal. These collaborations have further enriched her research and led to groundbreaking advancements in virtual character simulations and robotic control systems.

Conclusion

With her impressive array of patents and her contributions to the fields of animation and robotics, Jessica Kate Hodgins continues to innovate and shape the future of virtual simulations. Her work not only enhances the realism of virtual entities but also paves the way for more intelligent and responsive robotics systems, solidifying her legacy as an influential inventor in her domain.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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