Nizhny Novgorod, Russia

Igor Surmin

This inventor holds 1 USPTO granted patent. Top assignee: Intel Corporation. Active years: 2025.


% Patents Active = 100.0

Average Co-Inventor Count = 5.0

ph-index = 1


Company Filing History:


Years Active: 2025

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1 patent (USPTO):Explore Patents

Title: Igor Surmin: Innovator in Ray Tracing Technology

Introduction

Igor Surmin is a notable inventor based in Nizhny Novgorod, Russia. He has made significant contributions to the field of computer graphics, particularly in ray tracing technology. His innovative work focuses on improving the efficiency of ray tracing processes, which are essential in rendering high-quality images in various applications.

Latest Patents

Igor Surmin holds a patent for an "Apparatus and method for ray tracing with shader call graph analysis." This invention aims to enhance ray tracing efficiency through a sophisticated apparatus that includes a binary instrumentation engine, call graph construction logic, shader source mapping logic, efficiency analysis logic, and optimization logic. The apparatus is designed to analyze shader execution and identify inefficiencies, ultimately leading to improved performance in ray tracing applications. He has 1 patent to his name.

Career Highlights

Igor Surmin is currently employed at Intel Corporation, where he continues to develop cutting-edge technologies in the field of computer graphics. His work at Intel has allowed him to collaborate with other talented professionals and contribute to advancements in ray tracing and shader optimization.

Collaborations

Igor has worked alongside notable colleagues such as Stanislav Volkov and Scott Pillow. Their combined expertise has fostered a collaborative environment that encourages innovation and the development of new technologies.

Conclusion

Igor Surmin's contributions to ray tracing technology exemplify the impact of innovative thinking in the field of computer graphics. His patent and ongoing work at Intel Corporation highlight his commitment to enhancing the efficiency of rendering processes.

Profile summary based on public USPTO records.
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