West Islip, NY, United States of America

Carmine Russo


Average Co-Inventor Count = 4.3

ph-index = 6

Forward Citations = 327(Granted Patents)


Company Filing History:


Years Active: 1998-2004

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6 patents (USPTO):Explore Patents

Title: The Innovative Mind of Carmine Russo

Introduction

Carmine Russo is a notable inventor based in West Islip, NY (US). He has made significant contributions to the field of toy design and technology, holding a total of 6 patents. His inventive spirit is reflected in his latest patents, which showcase his ability to blend creativity with functionality.

Latest Patents

Carmine Russo's recent patents include a "Remotely controlled toy and wireless remote operable in a point of sale package." This invention features a "try me" capability for remotely controlled devices, allowing for demonstration or sampling at point of sale locations. The design includes a secondary link that enables the remote control device to interact with the toy, enhancing the user experience. Another notable patent is the "Player programmable, interactive toy for a shooting game." This invention allows players to engage in a shooting game using infrared technology, featuring programmable options for enhanced interactivity. The toy includes various components such as IR emitters, detectors, and audio-visual devices, making it a versatile addition to the gaming market.

Career Highlights

Carmine Russo is associated with Toymax, Inc., a company known for its innovative toy products. His work at Toymax has allowed him to explore new ideas and bring them to life, contributing to the company's reputation for creativity and quality in the toy industry.

Collaborations

Carmine has collaborated with talented individuals such as Steven Allen Lebensfeld and David Chu Ki Kwan. These partnerships have fostered a creative environment that encourages the development of groundbreaking toy technologies.

Conclusion

Carmine Russo's inventive contributions to the toy industry demonstrate his commitment to innovation and creativity. His patents reflect a deep understanding of user interaction and technology, making him a significant figure in the field of toy design.

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