Location History:
- Mount Vernon, NH (US) (1996 - 1998)
- Concord, NH (US) (1999)
Company Filing History:
Years Active: 1996-1999
Title: Innovations of Vernon A. Miller
Introduction
Vernon A. Miller is an accomplished inventor based in Mount Vernon, NH (US). He holds a total of four patents, showcasing his contributions to the field of interactive music technology. His innovative work has significantly impacted how music is experienced and synchronized in digital formats.
Latest Patents
One of Miller's latest patents is for a computer program designed for an interactive computer music game. This program allows a general-purpose computer to associate a music track from a user’s compact disc (CD) with a selected song from a reference CD. It synchronizes music data stored by the computer to the user CD's music track, adjusting timing differences to enhance the user experience. Another notable patent involves a musical instrument that generates rhythm EKG. This instrument includes an actuator that produces signals when played, an audio synthesizer for generating tones, and a digital processing means that controls both the synthesizer and a video display unit. The stored musical score in this instrument includes lead notes with time stamps, allowing users to visualize their performance in real-time.
Career Highlights
Throughout his career, Miller has worked with notable companies such as Virtual Music Entertainment, Inc. and Ahead, Inc. His experience in these organizations has contributed to his development as an inventor and innovator in the music technology sector.
Collaborations
Miller has collaborated with several professionals in his field, including Allan Adam Miller and Charles L. Johnson. These collaborations have likely enriched his work and led to further advancements in his inventions.
Conclusion
Vernon A. Miller's innovative contributions to music technology through his patents and collaborations highlight his significant role in the industry. His work continues to influence how music is created and enjoyed in the digital age.