Pune, India

Utkarsh Patankar

This inventor holds 1 USPTO granted patent. Top assignee: Nvidia Corporation. Active years: 2020.


% Patents Active = 100.0

Average Co-Inventor Count = 3.0

ph-index = 1

Forward Citations = 1(Granted Patents)


Company Filing History:


Years Active: 2020

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1 patent (USPTO):Explore Patents

Title: Utkarsh Patankar: Innovator in Virtual Reality Audio Technology

Introduction

Utkarsh Patankar is a notable inventor based in Pune, India, recognized for his contributions to the field of virtual reality (VR) technology. He has developed innovative solutions that enhance the immersive experience of users in virtual environments. His work focuses on reducing audio latency in VR systems, which is crucial for creating a seamless user experience.

Latest Patents

Utkarsh holds a patent for a "Method and system for immersive virtual reality (VR) streaming with reduced audio latency." This patent describes a VR audio rendering system that utilizes Head-Related Transfer Function (HRTF) functions to quickly capture new positional cues in response to changes in user position relative to sound systems. The system allows for the convolution of audio frames generated by a server with appropriate HRTF based on the user's new position. This process significantly reduces the latency between user position changes and the resulting sound changes, thereby preserving an immersive VR experience. He has 1 patent to his name.

Career Highlights

Utkarsh is currently employed at Nvidia Corporation, a leading technology company known for its advancements in graphics processing and AI. His role involves working on cutting-edge VR technologies that push the boundaries of user experience in virtual environments.

Collaborations

Throughout his career, Utkarsh has collaborated with talented individuals such as Ambrish Dantrey and Abhijit Patait. These collaborations have contributed to the development of innovative solutions in the field of virtual reality.

Conclusion

Utkarsh Patankar is a significant figure in the realm of virtual reality technology, with a focus on enhancing audio experiences. His innovative patent and work at Nvidia Corporation highlight his commitment to advancing the field. His contributions are paving the way for more immersive and engaging virtual environments.

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