Stevenson Ranch, CA, United States of America

The Hung Quach

USPTO Granted Patents = 8 

Average Co-Inventor Count = 2.7

ph-index = 3

Forward Citations = 47(Granted Patents)


Company Filing History:


Years Active: 2020-2023

where 'Filed Patents' based on already Granted Patents

8 patents (USPTO):

Title: The Hung Quach: Innovator in Virtual Character Technology

Introduction

The Hung Quach is a prominent inventor based in Stevenson Ranch, CA (US). He has made significant contributions to the field of virtual character technology, holding a total of 8 patents. His work focuses on enhancing the realism and interactivity of virtual characters, which has implications for various applications in gaming and virtual reality.

Latest Patents

One of The Hung Quach's latest patents is titled "Avatar facial expression representation in multidimensional space." This patent outlines systems and methods that improve the rendering of virtual characters, allowing for more realistic interactions between users and these characters. The techniques described include mathematically generating a map for animating facial expressions in a multidimensional animation blendspace. Additionally, the patent details a transition system for dynamically changing facial expressions on a virtual character's face. Realistic physical movements can also be integrated into these expressions, enhancing interactivity with other virtual characters.

Career Highlights

The Hung Quach is currently employed at Magic Leap, Inc., a company known for its innovative work in augmented reality and spatial computing. His role at Magic Leap allows him to further develop his ideas and contribute to cutting-edge technology in the virtual space.

Collaborations

Throughout his career, The Hung Quach has collaborated with notable colleagues, including Thomas Marshall Miller, Iv, and Jeffrey Lin. These collaborations have likely enriched his work and contributed to the advancements in virtual character technology.

Conclusion

The Hung Quach is a key figure in the realm of virtual character innovation, with a focus on enhancing user interaction through advanced facial expression technology. His contributions continue to shape the future of virtual experiences.

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