Kobe, Japan

Tetsuro Eguchi


Average Co-Inventor Count = 4.3

ph-index = 3

Forward Citations = 19(Granted Patents)


Company Filing History:


Years Active: 2002

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3 patents (USPTO):Explore Patents

Title: Tetsuro Eguchi: Innovator in Video Game Technology

Introduction

Tetsuro Eguchi is a prominent inventor based in Kobe, Japan. He has made significant contributions to the field of video game technology, holding a total of 3 patents. His innovative ideas have shaped the way video games are played and experienced by users.

Latest Patents

Eguchi's latest patents include a video game device, a play control method for video games, and a readable recording medium that records the method. One of his notable inventions features a replacement character setting unit that allows users to set replacement characters in a game beforehand. This device controls the progress of the game by performing a replacement process between a replacement character and a play character during gameplay. The game advances based on information concerning replacement characters selected by the user prior to the start of the game. Another patent involves a video game device that includes a batting instructing input device for guiding a play character, specifically a batter in a baseball game. This device judges batting contents based on instructions and displays the batting record, making it easier for players to understand their batting habits.

Career Highlights

Tetsuro Eguchi is currently employed at Konami Computer Entertainment Osaka, a well-known company in the gaming industry. His work has been instrumental in developing engaging and interactive gaming experiences.

Collaborations

Eguchi has collaborated with notable coworkers such as Koji Toyohara and Hiroshi Tanibuchi, contributing to the innovative projects at Konami.

Conclusion

Tetsuro Eguchi's contributions to video game technology through his patents and work at Konami have significantly impacted the gaming industry. His innovative spirit continues to inspire advancements in how games are designed and played.

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