Tokyo, Japan

Tatsuya Ishiyama

This inventor holds 1 USPTO granted patent. Top assignee: Bandai Namco Entertainment Inc.. Active years: 2018.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Tatsuya Ishiyama. Retrieved from https://idiyas.com/inventor/tatsuya-ishiyama

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


Average Co-Inventor Count = 3.0

ph-index = 1


Company Filing History:


Years Active: 2018

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1 patent (USPTO):Explore Patents

Title: Tatsuya Ishiyama: Innovator in Game Technology

Introduction

Tatsuya Ishiyama is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of gaming technology, particularly through his innovative patent related to game devices.

Latest Patents

Ishiyama holds a patent for a game device and information storage medium. This invention includes an area determination section that identifies the location of a virtual camera within a game space. It also features an enemy character control section that manages the motion of enemy characters and a game control section that facilitates attacks on these characters based on the camera's position. The game control section allows players to perform area change inputs and enables attack inputs, enhancing the overall gaming experience.

Career Highlights

Tatsuya Ishiyama is currently employed at Bandai Namco Entertainment Inc., a leading company in the gaming industry. His work has been instrumental in developing engaging and interactive gaming experiences.

Collaborations

Ishiyama collaborates with talented coworkers, including Norihiro Nishimura and Takehiro Shimizu. Their combined expertise contributes to the innovative projects at Bandai Namco Entertainment Inc.

Conclusion

Tatsuya Ishiyama's contributions to game technology through his patent and work at Bandai Namco Entertainment Inc. highlight his role as a key innovator in the gaming industry. His inventions continue to shape the future of interactive entertainment.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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