Wake Forest, NC, United States of America

Suzanne Marion Beaumont

USPTO Granted Patents = 30 

Average Co-Inventor Count = 3.3

ph-index = 3

Forward Citations = 37(Granted Patents)


Location History:

  • Raleigh, NC (US) (2017)
  • Wake Forest, NC (US) (2015 - 2021)

Company Filing History:


Years Active: 2015-2021

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30 patents (USPTO):

Title: Innovations of Suzanne Marion Beaumont: Pioneering User Interaction Technologies

Introduction: Suzanne Marion Beaumont, based in Wake Forest, NC, has made significant contributions to the field of technology with an impressive portfolio of 30 patents. Her innovative approaches focus on enhancing user interactions with information handling devices, making them more intuitive and responsive to emotional cues.

Latest Patents: Among her latest patents, Beaumont has developed a method for preserving the emotion of user input. This involves receiving user input, identifying the associated emotion, creating an emotion tag, and modifying application operations based on the analysis of these tags. Another notable invention is a method that leverages context to interpret natural language speech recognition commands, enhancing user interaction by disambiguating commands based on context data.

Career Highlights: Suzanne currently works at Lenovo (Singapore) Pte. Ltd., where she continues to innovate in the realm of user interaction technologies. Her contributions at Lenovo have been pivotal in advancing the field, allowing devices to respond more effectively to user emotions and commands.

Collaborations: Throughout her career, Beaumont has collaborated with esteemed colleagues, including Rod D. Waltermann and Russell Speight VanBlon. Together, they have worked on various projects that push the boundaries of technology and improve user experience.

Conclusion: Suzanne Marion Beaumont exemplifies the spirit of innovation in technology through her extensive work and patent portfolio. Her ongoing research and development efforts are poised to impact how users interact with devices, making technology more accessible and emotionally aware.

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