San Francisco, CA, United States of America

Steven Clay Hunter


Average Co-Inventor Count = 4.6

ph-index = 5

Forward Citations = 60(Granted Patents)


Location History:

  • San Francisco, CA (US) (2007 - 2012)
  • Emeryville, CA (US) (2013)

Company Filing History:


Years Active: 2007-2013

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9 patents (USPTO):Explore Patents

Title: Innovations of Steven Clay Hunter

Introduction

Steven Clay Hunter is a notable inventor based in San Francisco, CA. He has made significant contributions to the field of animation technology, holding a total of 9 patents. His work primarily focuses on enhancing user interaction with animation through innovative control systems.

Latest Patents

Among his latest patents are systems and methods for creating and using modeless animation manipulation rigs. These inventions allow users to define object control rigs that facilitate specific object manipulation tasks within a scene. The modeless nature of these rigs enables users to construct different configurations for the same set of animation objects, allowing for varied tasks without the need for additional selections. When a user selects a rig, all visual representations of the associated object control elements are displayed near the relevant objects, streamlining the manipulation process.

Career Highlights

Steven Clay Hunter is currently employed at Pixar, a leading animation studio known for its groundbreaking work in computer-generated imagery. His role at Pixar has allowed him to apply his inventive ideas in a collaborative environment, contributing to the studio's reputation for innovation in animation.

Collaborations

Some of his notable coworkers include Robert H Russ and Tom Hahn, who have also made significant contributions to the field of animation and technology.

Conclusion

Steven Clay Hunter's work exemplifies the intersection of creativity and technology in animation. His patents and contributions continue to influence the way users interact with animated content, showcasing the importance of innovation in this dynamic field.

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