Santa Monica, CA, United States of America

Stephen Miller

This inventor holds 1 USPTO granted patent. Top assignee: Activision Publishing, Inc.. Active years: 2020.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Stephen Miller. Retrieved from https://idiyas.com/inventor/stephen-miller-7640ijpa

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


% Patents Active = 100.0

Average Co-Inventor Count = 3.0

ph-index = 1

Forward Citations = 1(Granted Patents)


Company Filing History:


Years Active: 2020

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1 patent (USPTO):Explore Patents

Title: The Innovative Mind of Stephen Miller

Introduction

Stephen Miller is a notable inventor based in Santa Monica, CA. He has made significant contributions to the field of video game technology. With a focus on enhancing user experience, his work has garnered attention in the gaming industry.

Latest Patents

Stephen Miller holds a patent for "Reactive emitters of a video game effect based on intersection of coverage and detection zones." This innovative patent describes a reactive emitter associated with an object in a video game that emits an asset in response to a secondary effect of an activity occurring within the vicinity of the object. This invention aims to create a more immersive gaming experience.

Career Highlights

Miller is currently employed at Activision Publishing, Inc., a leading company in the gaming industry. His role involves developing cutting-edge technologies that enhance gameplay and user interaction. With his expertise, he has contributed to various projects that push the boundaries of video game design.

Collaborations

Stephen has worked alongside talented individuals such as David Rowe and Josh Lord. Their collaborative efforts have led to innovative solutions and advancements in gaming technology.

Conclusion

Stephen Miller's contributions to the gaming industry through his inventive work and collaborations highlight his role as a key figure in technological advancements. His patent and ongoing projects continue to shape the future of video gaming.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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