Seattle, WA, United States of America

Stephen Holmes

USPTO Granted Patents = 14 

Average Co-Inventor Count = 1.8

ph-index = 4

Forward Citations = 314(Granted Patents)


Location History:

  • Seattle, WA (US) (2008 - 2020)
  • Fort Collins, CO (US) (2021 - 2024)

Company Filing History:


Years Active: 2008-2025

where 'Filed Patents' based on already Granted Patents

14 patents (USPTO):

Title: Innovations by Stephen Holmes in Game Technology

Introduction

Stephen Holmes is a prominent inventor based in Seattle, WA (US). He has made significant contributions to the field of game technology, holding a total of 14 patents. His work primarily focuses on utilizing natural language processing and automated event detection to enhance user experiences in gaming.

Latest Patents

One of his latest patents is titled "Event information extraction from game logs using natural language processing." This innovation involves performing natural language processing on text generated by a game to extract in-game events. The system can receive text in various forms, such as strings generated by a game application, and extract relevant events based on gameplay conditions like victories, points scored, and item acquisitions. Another notable patent is "Game event recognition for user generated content." This patent describes an automated method for detecting events in user-generated content by analyzing regions of information associated with user interface elements. This technology can be used to generate highlight montages, training videos, or user profiles based on detected events.

Career Highlights

Stephen Holmes is currently employed at Nvidia Corporation, a leading company in graphics processing technology. His work at Nvidia has allowed him to push the boundaries of what is possible in gaming technology, particularly in the areas of event recognition and natural language processing.

Collaborations

Stephen has collaborated with notable colleagues, including James Lewis Van Welzen and Prakash Yadav. These collaborations have contributed to the development of innovative solutions in the gaming industry.

Conclusion

Stephen Holmes is a key figure in the advancement of game technology through his innovative patents and contributions at Nvidia Corporation. His work continues to shape the future of gaming experiences.

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