Tokyo, Japan

So Takeyama

This inventor holds 2 USPTO granted patents. Top assignees: Konami Co., Ltd., Konami Corporation. Active years: 2000-2005.

IDiyas Innovation Intelligence. (2026). Inventor Profile: So Takeyama. Retrieved from https://idiyas.com/inventor/so-takeyama

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


% Patents Active = 50.0

Average Co-Inventor Count = 3.0

ph-index = 1

Forward Citations = 91(Granted Patents)


Location History:

  • Yokohama, JP (2000)
  • Tokyo, JP (2005)

Company Filing History:


Years Active: 2000-2005

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2 patents (USPTO):Explore Patents

Title: So Takeyama: Innovator in Game Technology

Introduction

So Takeyama is a notable inventor based in Tokyo, Japan. He has made significant contributions to the field of gaming technology, holding a total of 2 patents. His innovative ideas have shaped the way games are designed and played, particularly in the realm of card games and video game machines.

Latest Patents

Takeyama's latest patents include a game system, a game control method, and a computer-readable storage medium. In his game system, he has developed a mechanism that allows a game controller to decide a plurality of cards displayed on a game screen in a matrix format. The game controller sets the number of effective lines formed by the cards based on the player's input, controlling dividends according to card combinations. Additionally, his video game machine features a mechanism for extracting balls and a display unit that allows players to appoint ball types to boxes in a matrix. This innovative design enhances the gaming experience by providing automatic displays and determining outcomes based on player interactions.

Career Highlights

Throughout his career, So Takeyama has worked with prominent companies in the gaming industry, including Konami Corporation and Konami Co., Ltd. His experience in these organizations has allowed him to refine his skills and contribute to the development of engaging gaming experiences.

Collaborations

Takeyama has collaborated with talented individuals such as Yoshihito Kato and Takaaki Inoue. These partnerships have fostered creativity and innovation in his projects, leading to advancements in gaming technology.

Conclusion

So Takeyama's contributions to the gaming industry through his patents and collaborations highlight his role as a key innovator. His work continues to influence the design and functionality of modern gaming systems.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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