Bronx, NY, United States of America

Simon Gouldstone


Average Co-Inventor Count = 2.0

ph-index = 1

Forward Citations = 116(Granted Patents)


Company Filing History:


Years Active: 2001

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1 patent (USPTO):Explore Patents

Title: Simon Gouldstone - Innovator in Toy Design

Introduction

Simon Gouldstone is a notable inventor based in the Bronx, NY (US). He has made significant contributions to the toy industry, particularly with his innovative designs that enhance play experiences for children. His creativity and technical skills have led to the development of unique gaming concepts that engage players in new ways.

Latest Patents

Gouldstone holds a patent for a hide and find toy game. This inventive game includes a first game element that can be hidden in a play area and a second, portable game element that players carry throughout the area. A wireless transmitter is incorporated in one of the game elements to emit a signal of a given strength. Additionally, a wireless receiver is included to receive and compare the transmitted signal with a threshold level. The receiver features a sound generator that alerts players when they are close to the hidden game piece, prompting them to find it. This interactive design not only makes the game more engaging but also encourages physical activity and exploration.

Career Highlights

Gouldstone is currently employed at Toymax, Inc., where he continues to develop innovative toys that captivate children's imaginations. His work at Toymax has allowed him to collaborate with other talented individuals in the industry, further enhancing his skills and contributions to toy design.

Collaborations

One of his notable coworkers is Steven Allen Lebensfeld. Their collaboration has likely fostered a creative environment that encourages the development of new and exciting toy concepts.

Conclusion

Simon Gouldstone's inventive spirit and dedication to creating engaging play experiences have made him a valuable asset in the toy industry. His patent for the hide and find toy game exemplifies his ability to blend technology with play, making a lasting impact on children's entertainment.

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