London, United Kingdom

Simon G Green

USPTO Granted Patents = 5 

Average Co-Inventor Count = 2.2

ph-index = 3

Forward Citations = 23(Granted Patents)


Location History:

  • London, GB (2011 - 2012)
  • Theale, GB (2015)
  • Reading, GB (2018)

Company Filing History:


Years Active: 2011-2018

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5 patents (USPTO):Explore Patents

Title: Simon G Green: Innovator in Isosurface Extraction and Fluid Rendering

Introduction

Simon G Green is a prominent inventor based in London, GB. He has made significant contributions to the fields of computer graphics and visualization, holding a total of 5 patents. His work primarily focuses on systems and methods for isosurface extraction and rendering particle-based fluid surfaces.

Latest Patents

Among his latest patents, one notable invention is titled "Systems and methods for isosurface extraction using tessellation hardware." This method involves dividing a volume into a grid of voxels and identifying intersecting edges that intersect the isosurface. The process includes generating patches for these edges, tessellating them, and determining intersection points to create a finer approximation of the isosurface. Another significant patent is "System and method for rendering a particle-based fluid surface." This method generates a depth image of particles forming a fluid surface and smooths it to determine surface positions and normals, ultimately rendering a shaded surface based on these calculations.

Career Highlights

Simon G Green is currently employed at Nvidia Corporation, a leading company in graphics processing technology. His work at Nvidia has allowed him to push the boundaries of what is possible in computer graphics, particularly in the areas of fluid dynamics and surface rendering.

Collaborations

Throughout his career, Simon has collaborated with notable colleagues, including Mark J Harris and Oliver Michael Strunk. These collaborations have further enhanced his innovative contributions to the field.

Conclusion

Simon G Green is a distinguished inventor whose work in isosurface extraction and fluid rendering has made a significant impact in the realm of computer graphics. His patents reflect a deep understanding of complex visualization techniques, and his contributions continue to influence the industry.

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