This inventor holds 12 USPTO granted patents and 11 published patent applications and 13 EPO patents. Top assignee: Alcatel Lucent. Active years: 2011-2021.
Location History:
- Zoersel, BE (2011 - 2019)
- Antwerp, BE (2021)
Company Filing History:
Years Active: 2011-2021
Title: Sigurd Van Broeck: Innovator in Virtual Object Identification
Introduction
Sigurd Van Broeck is a notable inventor based in Zoersel, Belgium. He has made significant contributions to the field of virtual object identification, holding a total of 12 patents. His work focuses on enhancing user interaction with virtual environments through innovative technologies.
Latest Patents
Among his latest patents are groundbreaking inventions such as the "Gazed Virtual Object Identification Module" and a method for mixing video signals. The gazed virtual object identification module provides a system for identifying virtual child objects based on a user's gaze and the distance from a gaze origin. This technology captures gaze information to enhance the interaction between users and virtual scenes. Additionally, his method for mixing video signals involves transforming and combining video inputs to create a seamless viewing experience, allowing for greater flexibility in multimedia presentations.
Career Highlights
Throughout his career, Sigurd has worked with prominent companies such as Alcatel Lucent and Provenance Asset Group LLC. His experience in these organizations has allowed him to develop and refine his innovative ideas, contributing to advancements in technology and user experience.
Collaborations
Sigurd has collaborated with talented individuals in his field, including Zhe Lou and Marc Bruno Frieda Godon. These partnerships have fostered a creative environment that encourages the exchange of ideas and the development of cutting-edge technologies.
Conclusion
Sigurd Van Broeck's contributions to virtual object identification and multimedia technology highlight his role as a leading inventor in his field. His innovative patents and collaborative efforts continue to shape the future of user interaction with virtual environments.
