Tokyo, Japan

Shuhei Asada

USPTO Granted Patents = 5 

Average Co-Inventor Count = 3.2

ph-index = 1

Forward Citations = 3(Granted Patents)


Company Filing History:


Years Active: 2022-2024

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5 patents (USPTO):Explore Patents

Title: Innovator Shuhei Asada: Pioneering Video Technology

Introduction

Shuhei Asada is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of video technology, holding a total of five patents. His innovative work focuses on enhancing video modification and transmission, particularly in interactive environments.

Latest Patents

Asada's latest patents include groundbreaking technologies such as "Video modification and transmission using tokens." This invention involves computer-readable storage media that store instructions for processors to distribute videos to terminal devices. The first video features an animation of an avatar generated from motion data, while the second video relates to a game based on operation data from a web page. The system also allows viewers to provide tokens to distributors, enhancing viewer engagement. Another notable patent is the "Information processing system, information processing method, and computer program." This technology generates videos that associate character objects with various objects based on predetermined relationships, creating a dynamic viewing experience.

Career Highlights

Shuhei Asada is currently employed at Gree, Inc., a company known for its innovative approach to gaming and interactive media. His work at Gree has allowed him to explore new frontiers in video technology, contributing to the company's reputation as a leader in the industry.

Collaborations

Asada collaborates with talented coworkers such as Aya Kurabuchi and Yushi Takagi. Their combined expertise fosters a creative environment that drives innovation and enhances the development of new technologies.

Conclusion

Shuhei Asada's contributions to video technology exemplify the spirit of innovation. His patents not only advance the field but also pave the way for future developments in interactive media.

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