Changhua, Taiwan

Shen Te Feng


Average Co-Inventor Count = 4.0

ph-index = 1

Forward Citations = 1(Granted Patents)


Company Filing History:


Years Active: 2015

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1 patent (USPTO):Explore Patents

Title: Innovations of Shen Te Feng in Boxing Game Technology

Introduction

Shen Te Feng is a notable inventor based in Changhua, Taiwan. He has made significant contributions to the field of gaming technology, particularly with his innovative boxing game machine. His work reflects a blend of creativity and engineering, aimed at enhancing the gaming experience.

Latest Patents

Shen Te Feng holds a patent for a boxing game machine. This machine includes a punch bag, a frame, a rocker, a catch, a latch, and a spring. The rocker is pivotally connected to the frame, allowing it to move between an idle position and an active position. The punch bag is secured to one end of the rocker, while the catch is attached to the other end and features a radial edge. The latch is movably supported on the frame and is designed to engage with the catch, ensuring that the rocker remains in the idle position when not in use. This innovative design enhances the functionality and user experience of boxing games.

Career Highlights

Throughout his career, Shen Te Feng has worked with various organizations that have contributed to his development as an inventor. He has been associated with Feiloli Electronic Co., Ltd., where he applied his skills in electronic engineering. Additionally, he has worked at the Department of Electrical Engineering at the National Chang-hua University of Education, furthering his expertise in the field.

Collaborations

Shen Te Feng has collaborated with notable colleagues such as Chi-Ming Tsai and Tsair-Rong Chen. Their combined efforts have likely contributed to the advancements in the projects they have undertaken together.

Conclusion

Shen Te Feng's innovative contributions to the gaming industry, particularly through his boxing game machine, showcase his talent and dedication as an inventor. His work continues to influence the development of interactive gaming technologies.

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