Company Filing History:
Years Active: 2020-2021
Title: Sheldon Paul Andrews: Innovator in Multibody Systems and Motion Capture Technologies
Introduction
Sheldon Paul Andrews is a notable inventor based in Ottawa, Canada. He has made significant contributions to the fields of multibody systems and motion capture technologies. With a total of 3 patents to his name, Andrews has demonstrated a commitment to advancing these innovative areas.
Latest Patents
Andrews' latest patents include "Systems and methods for simulating multibody systems." This patent describes a computer-implemented method for executing a simulation of a multibody system. The method involves partitioning the multibody system into multiple subsystems and employing a Schur complement method to compute effective mass at each interface. Another significant patent is "Deep-learning motion priors for full-body performance capture in real-time." This invention focuses on fusing training data from various sensors within a physics-based tracking framework to train motion priors using deep learning techniques.
Career Highlights
Throughout his career, Andrews has worked with prominent companies such as CMLabs Simulations Inc. and Disney Enterprises, Inc. His experience in these organizations has allowed him to refine his skills and contribute to groundbreaking projects in simulation and motion capture.
Collaborations
Andrews has collaborated with talented individuals in his field, including Paul Gregory Kry and Marek Teichmann. These partnerships have further enriched his work and expanded the impact of his inventions.
Conclusion
Sheldon Paul Andrews is a distinguished inventor whose work in multibody systems and motion capture technologies continues to influence the industry. His innovative patents and collaborations highlight his dedication to advancing these fields.