Santa Clara, CA, United States of America

Scott L Szyjewicz


Average Co-Inventor Count = 5.0

ph-index = 1


Company Filing History:


Years Active: 2017

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2 patents (USPTO):Explore Patents

Title: Scott L. Szyjewicz: Innovator in Video Game Input Technology

Introduction

Scott L. Szyjewicz is a notable inventor based in Santa Clara, California. He has made significant contributions to the field of video game technology, particularly in enhancing user input methods. With a total of two patents to his name, Szyjewicz has developed innovative solutions that improve the gaming experience for users.

Latest Patents

Szyjewicz's latest patents focus on a display grid for video game input on touchscreen displays. The first patent describes a method of providing input to a program, such as a video game, that typically expects input from a mouse and keyboard. This method involves creating a plurality of large virtual cells on a display, with each cell corresponding to either a smaller graphical button displayed by the program or to one or more keystrokes that the program will accept as input. A controller capable of moving the cursor is used to navigate to a virtual cell, and upon pressing a controller button, an instruction is sent to the program in the expected format to perform the corresponding command. This innovative approach allows users to select commands rapidly using various controllers, making it particularly well-suited for large displays located at a distance from the user.

Career Highlights

Scott L. Szyjewicz is currently employed at Sixense Entertainment, Inc., where he continues to develop cutting-edge technologies in the gaming industry. His work focuses on improving user interaction and enhancing the overall gaming experience.

Collaborations

Szyjewicz collaborates with talented individuals in his field, including Jeffrey J. Bellinghausen and Daniel K. Paullus. These collaborations contribute to the innovative environment at Sixense Entertainment, Inc.

Conclusion

Scott L. Szyjewicz is a prominent inventor whose work in video game input technology has the potential to transform user experiences. His patents reflect a deep understanding of user needs and technological advancements in gaming.

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