Company Filing History:
Years Active: 2023-2025
Title: Innovator Spotlight: Samarth Raman
Introduction
Samarth Raman, a prominent inventor based in Las Vegas, NV, has made significant contributions to the gaming and digital wallet industries. With two patents to his name, Raman is recognized for his innovative approaches to enhancing user experience and promoting responsible gaming.
Latest Patents
Raman's latest patents reflect his expertise in developing cutting-edge technology. The first patent is for a "Digital Wallet System and Methods with Responsible Gaming." This invention encompasses a digital wallet computing system equipped with a processor that connects wirelessly to an electronic gaming device. It efficiently manages funds transfers between mobile devices and various player accounts, ensuring a secure and responsible gaming environment.
His second patent focuses on "Integrated Jackpot Gaming Systems and Methods." This invention introduces a bonusing system that allows players to win bonus awards through participating gaming devices. The system utilizes a messaging API to handle wagering event messages and awards bonuses based on random number generator outputs, thereby enhancing the gaming experience for users.
Career Highlights
Samarth Raman is currently employed at Aristocrat Technologies, Inc., a leading company in the gaming technology industry. His work there emphasizes technological advancements that prioritize user engagement and responsible gaming practices.
Collaborations
Raman collaborates with notable colleagues, including Michael Smith and Gavin McPhail. Together, they work on groundbreaking projects that push the boundaries of gaming technology, contributing to the development of innovative solutions in the industry.
Conclusion
With his impressive record of patents and significant contributions to the gaming sector, Samarth Raman stands out as a leading inventor. His commitment to innovation and responsible gaming exemplifies the positive impact inventors can have in shaping technology and user experiences.