Tokyo, Japan

Ryo Ikawa

This inventor holds 3 USPTO granted patents. Top assignee: Kabushiki Kaisha Sega Enterprises. Active years: 2001-2005.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Ryo Ikawa. Retrieved from https://idiyas.com/inventor/ryo-ikawa

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


% Patents Active = 100.0

Average Co-Inventor Count = 5.0

ph-index = 3

Forward Citations = 51(Granted Patents)


Company Filing History:


Years Active: 2001-2005

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3 patents (USPTO):Explore Patents

Title: Ryo Ikawa: Innovator in Game Technology

Introduction

Ryo Ikawa is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of gaming technology, particularly through his innovative patents. With a total of 3 patents, Ikawa has focused on enhancing the realism of video games.

Latest Patents

One of Ikawa's latest patents is a game device, picture data forming method, and medium. This invention aims to provide special effects that make video games more realistic. When a virtual light source exists in a three-dimensional virtual space, the invention generates a flare on the screen when light from the source extends toward a camera. This effect occurs due to the incidence of the ray of light into a camera lens, resulting in a dazzling picture that corresponds to the state of backlight.

Career Highlights

Ryo Ikawa is associated with Kabushiki Kaisha Sega Enterprises, a leading company in the gaming industry. His work has contributed to the development of engaging and immersive gaming experiences.

Collaborations

Ikawa has collaborated with notable colleagues, including Toshihiro Nagoshi and Takuji Masuda. Their combined expertise has further advanced the innovations in gaming technology.

Conclusion

Ryo Ikawa's contributions to the gaming industry through his patents and collaborations highlight his role as a key innovator. His work continues to influence the way video games are experienced by players around the world.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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