Holly Springs, NC, United States of America

Ryan Benedetto

This inventor holds 1 USPTO granted patent. Top assignee: Plasma Games, LLC. Active years: 2022.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Ryan Benedetto. Retrieved from https://idiyas.com/inventor/ryan-benedetto

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank

% Patents Active = 100.0

Average Co-Inventor Count = 9.0

ph-index = 1


Company Filing History:


Years Active: 2022

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1 patent (USPTO):Explore Patents

Title: Ryan Benedetto: Innovator in Educational Gaming

Introduction

Ryan Benedetto is an accomplished inventor based in Holly Springs, NC (US). He has made significant contributions to the field of educational technology, particularly through his innovative approach to teaching advanced curriculum using gaming principles. His work focuses on enhancing the learning experience for students, especially in STEM subjects.

Latest Patents

Ryan holds a patent for a "System and method for teaching curriculum as an educational game." This educational game is designed to effectively teach advanced educational curriculum, such as STEM subjects for high school and above. The game integrates social context, real scientific principles, and strategic tradeoffs within its mechanisms. This covert teaching and testing environment promotes exploration, individualized discovery, repeat engagement, and systems thinking and planning skills. The educational game can be dynamically and procedurally generated, making it a versatile tool for educators.

Career Highlights

Ryan is currently associated with Plasma Games, LLC, where he continues to develop innovative educational solutions. His work has garnered attention for its unique approach to integrating gaming with education, making learning more engaging and effective for students.

Collaborations

Ryan collaborates with talented individuals such as Christophe Renaud and Andrew Hansen, who contribute to the development of educational games and learning management systems.

Conclusion

Ryan Benedetto is a visionary inventor whose work in educational gaming is transforming the way advanced curriculum is taught. His innovative patent and ongoing contributions to Plasma Games, LLC highlight his commitment to enhancing education through technology.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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