Santa Clara, CA, United States of America

Pemith Randima Fernando

This inventor holds 2 USPTO granted patents. Top assignee: Nvidia Corporation. Active years: 2011-2013.


% Patents Active = 100.0

Average Co-Inventor Count = 1.8

ph-index = 1

Forward Citations = 5(Granted Patents)


Company Filing History:


Years Active: 2011-2013

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2 patents (USPTO):Explore Patents

Title: Innovations of Pemith Randima Fernando

Introduction

Pemith Randima Fernando is an accomplished inventor based in Santa Clara, CA. He has made significant contributions to the field of graphics processing, holding 2 patents that showcase his innovative approach to technology. His work primarily focuses on enhancing graphical rendering techniques, which are essential in various applications, including video games and simulations.

Latest Patents

Fernando's latest patents include a "Method and system for generating shadows in a graphics processing unit." This invention outlines a method for determining whether a potential blocker occludes light from reaching a point in a scene. The method calculates the width of the corresponding penumbra based on the dimensions of the light source and the distances of both the blocker and the receiver from the light source. This innovative approach allows for more realistic shadow rendering in graphics applications.

Another notable patent is the "Method and system for processing texture samples with programmable offset positions." This invention enables texture operations to be performed with user-specified offset positions. It involves deriving a texel position based on an original sample position and a user-defined offset, allowing for greater flexibility and precision in texture mapping.

Career Highlights

Pemith Randima Fernando is currently employed at Nvidia Corporation, a leading company in graphics processing technology. His work at Nvidia has allowed him to push the boundaries of what is possible in graphics rendering, contributing to the company's reputation for innovation and excellence in the field.

Collaborations

Fernando has collaborated with notable colleagues, including Anders M Kugler and Alexander Lev Minkin. These collaborations have further enriched his work and have led to advancements in graphics processing technologies.

Conclusion

Pemith Randima Fernando's contributions to the field of graphics processing through his patents and work at Nvidia Corporation highlight his innovative spirit and dedication to advancing technology. His inventions are paving the way for more realistic and efficient graphical rendering techniques.

Profile summary based on public USPTO records.
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