This inventor holds 6 USPTO granted patents and 1 published patent application, plus 1 CIPO patent. Top assignees: Oracle International Corporation, Samsung Electronics Co., Ltd., Sawteeth, Inc.. Active years: 1996-2019.
Location History:
- San Francisco, CA (US) (1996)
- Redwood City, CA (US) (2005 - 2019)
Company Filing History:


Years Active: 1996-2019
Title: The Innovative Contributions of Paul Dixon
Introduction
Paul Dixon is a notable inventor based in Redwood City, CA (US). He holds a total of 6 patents that showcase his expertise in electronic systems and video editing technologies. His work has significantly impacted the fields of navigation and content discovery.
Latest Patents
One of his latest patents is an electronic system with a continuous navigation mechanism and method of operation. This innovative system includes a control unit that generates a graphical navigation interface featuring a marker in a loop configuration. It is designed to detect touch gestures on the marker and present identifying information associated with those gestures through a user interface. Another significant patent involves video editing using contextual data and content discovery using clusters. This process includes collecting metadata from a sensor while recording a video, synchronizing the metadata with the video, and correlating attributes from both to initiate an automatic video editing workflow.
Career Highlights
Throughout his career, Paul Dixon has worked with prominent companies such as Oracle International Corporation and Samsung Electronics Co., Ltd. His experience in these organizations has contributed to his innovative approach to technology and invention.
Collaborations
Paul has collaborated with talented individuals like Garrett Kaminaga and Rachel Kobetz, enhancing his projects with diverse perspectives and expertise.
Conclusion
Paul Dixon's contributions to technology through his patents and collaborations highlight his role as a significant inventor in the field. His innovative solutions continue to influence the way we interact with electronic systems and video content.