Company Filing History:
Years Active: 2016-2020
Title: Patrick Coleman: Innovator in 3D Graphics Technology
Introduction
Patrick Coleman is a notable inventor based in Oakland, CA (US). He has made significant contributions to the field of 3D graphics technology, holding a total of 3 patents. His work focuses on enhancing the capabilities of graphics simulations and user interfaces.
Latest Patents
One of Patrick's latest patents is titled "Sculpt Transfer." This invention provides a method for transferring sculpt data between meshes by identifying source and target polygons. It involves determining various matrices to align and transform the polygons accurately. Another significant patent is related to "3D Graphics UI Affordances Based on Behind-the-Scenes Simulation." This patent describes a process for populating a static model with graphics objects, simulating their motion paths, and enhancing the visual experience in 3D environments.
Career Highlights
Patrick Coleman is currently employed at Pixar, a leading company in animation and visual effects. His role at Pixar allows him to work on cutting-edge technologies that push the boundaries of 3D graphics and animation.
Collaborations
Throughout his career, Patrick has collaborated with talented individuals such as Ryan Kautzman and Jiayi Chong. These collaborations have contributed to the innovative projects at Pixar and have helped in the development of advanced graphics technologies.
Conclusion
Patrick Coleman is a distinguished inventor whose work in 3D graphics technology has led to several impactful patents. His contributions continue to shape the future of animation and visual effects.