Woodinville, WA, United States of America

Pat Sweeney

This inventor holds 2 USPTO granted patents and 1 EPO patent. Top assignee: Microsoft Technology Licensing, LLC. Active years: 2017-2018.


% Patents Active = 100.0

 

Average Co-Inventor Count = 4.4

ph-index = 2

Forward Citations = 7(Granted Patents)


Company Filing History:


Years Active: 2017-2018

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2 patents (USPTO):Explore Patents

Title: Pat Sweeney: Innovator in 3D Rendering Technologies

Introduction

Pat Sweeney is a notable inventor based in Woodinville, WA (US). He has made significant contributions to the field of computing, particularly in the area of 3D rendering technologies. With a total of 2 patents, Sweeney's work focuses on optimizing resource allocation in rendering environments.

Latest Patents

Sweeney's latest patents include "Context-adaptive allocation of render model resources" and "Consistent tessellation via topology-aware surface tracking." The first patent describes a computing system that allocates render model resources adaptively, allowing for the sacrifice of some detail in 3D scenes to accommodate resource limitations. This innovation enhances visual fidelity by prioritizing elements of higher perceptual importance. The second patent addresses consistent tessellation by transforming keyframe meshes to achieve uniformity across a series of frames, enabling more efficient parallel processing.

Career Highlights

Pat Sweeney is currently employed at Microsoft Technology Licensing, LLC, where he continues to develop innovative solutions in the realm of 3D rendering. His work has been instrumental in advancing the capabilities of rendering technologies, making them more efficient and effective.

Collaborations

Sweeney has collaborated with notable colleagues such as Steve Sullivan and Ming Chuang, contributing to a dynamic team focused on pushing the boundaries of technology.

Conclusion

Pat Sweeney's contributions to 3D rendering technologies exemplify his innovative spirit and dedication to enhancing computational efficiency. His patents reflect a deep understanding of the challenges in rendering environments and offer solutions that optimize visual experiences.

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