This inventor holds 1 USPTO granted patent. Top assignees: Bandai Co., Ltd., Namco Bandai Games, Ltd., Q Entertainment, Inc.. Active years: 2010.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
Company Filing History:


Years Active: 2010
Title: Osamu Kodera: Innovator in Game Control Technology
Introduction
Osamu Kodera is a notable inventor based in Yokohama, Japan. He has made significant contributions to the field of computer gaming, particularly in the area of game control technology. His innovative approach has led to the development of a unique patent that enhances the gaming experience.
Latest Patents
Kodera holds a patent for an "Apparatus and method for controlling clearing in a falling object game with a sequence bar." This invention involves a computer game where players operate a falling object within a predetermined display area. The game allows players to clear falling objects and stop objects by combining them under specific conditions. When a group of blocks meets the clear condition, they are registered for clearing, while the next falling object continues to descend. The game features a sequence bar that moves in sync with music, adding an engaging element to the gameplay.
Career Highlights
Throughout his career, Osamu Kodera has worked with prominent companies in the gaming industry, including Q Entertainment, Inc. and Namco Bandai Games, Ltd. His experience in these organizations has allowed him to refine his skills and contribute to the development of innovative gaming technologies.
Collaborations
Kodera has collaborated with talented individuals in the industry, including Katsumi Yokota and Ryuichi Hattori. These partnerships have fostered creativity and innovation in his projects.
Conclusion
Osamu Kodera's contributions to game control technology exemplify the spirit of innovation in the gaming industry. His patent reflects a deep understanding of gameplay mechanics and user engagement. His work continues to influence the development of interactive entertainment.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile