Tel Aviv, Israel

Or Perel

This inventor holds 3 USPTO granted patents and 1 published patent application. Top assignee: Nvidia Corporation. Active years: 2026.

USPTO Granted Patents = 3 

Average Co-Inventor Count = 8.0


Company Filing History:


Years Active: 2026

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3 patents (USPTO):Explore Patents

Title: Or Perel: Innovator in Interactive Neural Field Editing

Introduction

Or Perel is a prominent inventor based in Tel Aviv, Israel. He has made significant contributions to the field of content generation systems, particularly in the realm of interactive neural field editing. His innovative approach has the potential to revolutionize how three-dimensional (3D) models are created and modified.

Latest Patents

Or Perel holds a patent for "Interactive neural field editing in content generation systems and applications." This patent describes systems and methods that include interactive editing for generated 3D models, such as those represented by neural radiance fields (NeRFs). The technology allows users to identify localized regions for editing and modification within a 3D model. Once selected, a corresponding 3D volume for that region is provided to generative networks, along with a prompt, to generate new content. The original NeRF and the newly generated NeRF are then combined into a single NeRF, creating a cohesive 3D representation that incorporates both the original content and the localized modifications. Or Perel has 1 patent to his name.

Career Highlights

Or Perel is currently employed at Nvidia Corporation, a leading company in graphics processing and artificial intelligence. His work at Nvidia allows him to collaborate with some of the brightest minds in the industry, pushing the boundaries of technology and innovation.

Collaborations

One of his notable coworkers is Maria Shugrina, with whom he collaborates on various projects related to content generation and neural networks.

Conclusion

Or Perel's contributions to interactive neural field editing exemplify the innovative spirit of modern inventors. His work not only enhances the capabilities of 3D modeling but also paves the way for future advancements in content generation technologies.

Profile summary based on public USPTO records.
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