Company Filing History:
Years Active: 2015
Title: Innovations by Nick Long in 3D Rendering Technology
Introduction
Nick Long is an accomplished inventor based in Glendale, CA. He has made significant contributions to the field of three-dimensional rendering technology. His innovative approach has led to the development of a unique patent that enhances the efficiency of rendering 3D images.
Latest Patents
Nick Long holds a patent for "Generalized instancing for three-dimensional scene data." This patent describes systems and methods for rendering three-dimensional images by instancing scene description data using a hierarchy. The process involves accessing a hierarchy that includes a first node and an instance node. The first node serves as a predecessor to a subtree of one or more nodes and is associated with a first scene description data object. The instance node, which is a leaf of the hierarchy, has a parent node and is linked to a second scene description data object. The parent node contains successor nodes other than the instance node. The instancing instruction of the instance node is read, which includes information identifying the first node. An instance of the subtree of one or more nodes is then merged at a location in the hierarchy of the instance node, allowing for the rendering of an image based on the merged instance of the subtree.
Career Highlights
Nick Long is currently employed at DreamWorks Animation LLC, where he applies his expertise in 3D rendering technology. His work has contributed to the advancement of animation and visual effects in the entertainment industry.
Collaborations
Some of his notable coworkers include Robert Wilson and David Moore, who collaborate with him on various projects at DreamWorks Animation LLC.
Conclusion
Nick Long's innovative patent and contributions to 3D rendering technology demonstrate his significant impact on the field. His work continues to influence the animation industry and enhance the visual experience for audiences.