Lviv, Ukraine

Mykhaylo Krekhovelskyy


Average Co-Inventor Count = 2.7

ph-index = 2

Forward Citations = 11(Granted Patents)


Company Filing History:


Years Active: 2013-2015

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2 patents (USPTO):Explore Patents

Title: Mykhaylo Krekhovelskyy: Innovator in Active Stylus Technology

Introduction

Mykhaylo Krekhovelskyy is a notable inventor based in Lviv, Ukraine. He has made significant contributions to the field of active stylus technology, holding 2 patents that showcase his innovative approach to enhancing user interaction with digital devices. His work is characterized by a focus on improving signal transmission and touch sensing capabilities.

Latest Patents

Krekhovelskyy's latest patents include a "Full-bridge tip driver for active stylus," which presents a method and apparatus designed to increase the transmit (TX) signal generated by an active stylus without raising its power consumption. This invention enhances the amplitude of the TX signal and utilizes the capacitance of the user's body to improve performance. Another significant patent is the "Quadrature signal receiver using synchronized oscillator," which outlines a system that includes a processing device and a signal generator. This system is capable of processing signals for both stylus sensing and touch sensing, allowing for versatile interaction with capacitive sense arrays.

Career Highlights

Mykhaylo Krekhovelskyy is currently employed at Cypress Semiconductor Corporation, where he continues to develop cutting-edge technologies. His work at the company has positioned him as a key player in the advancement of active stylus solutions.

Collaborations

Krekhovelskyy collaborates with talented individuals such as Ruslan Omelchuk and Viktor Kremin, contributing to a dynamic team focused on innovation in technology.

Conclusion

Mykhaylo Krekhovelskyy exemplifies the spirit of innovation in the tech industry through his patents and contributions to active stylus technology. His work not only enhances user experience but also pushes the boundaries of what is possible in digital interaction.

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