Surrey, United Kingdom

Miriam Mawle

This inventor holds 2 USPTO granted patents. Top assignee: Hasbro, Inc.. Active years: 2004-2006.


% Patents Active = 100.0

Average Co-Inventor Count = 6.9

ph-index = 2

Forward Citations = 518(Granted Patents)


Location History:

  • Virginia Water, GB (2004)
  • Surrey, GB (2006)

Company Filing History:


Years Active: 2004-2006

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2 patents (USPTO):Explore Patents

Title: Innovations by Miriam Mawle

Introduction

Miriam Mawle is an accomplished inventor based in Surrey, GB. She has made significant contributions to the field of gaming through her innovative designs. With a total of 2 patents, her work focuses on enhancing the interactive experience of toy figures in gaming systems.

Latest Patents

Miriam's latest patent involves a toy figure designed for use with multiple, different game systems. This invention includes a toy figure that has memory for storing information related to it. The first game system is configured to communicate with the toy figure, allowing it to download stored information, receive user input, and alter the stored information based on this input. Similarly, the second game system is also configured to communicate with the toy figure, providing a play pattern that is substantially different from that of the first game system. This innovative approach allows for a more dynamic and engaging gaming experience.

Career Highlights

Miriam Mawle has established herself as a key player in the toy and gaming industry. She is currently employed at Hasbro, Inc., where she continues to develop groundbreaking products that captivate users. Her inventive spirit and dedication to her craft have made her a respected figure in her field.

Collaborations

Miriam has collaborated with notable colleagues such as David L. Peterson and Mark Wiesenhahn. These partnerships have allowed her to expand her creative horizons and contribute to various innovative projects.

Conclusion

Miriam Mawle's contributions to the gaming industry through her inventive designs and patents highlight her role as a leading innovator. Her work continues to inspire advancements in interactive play, making her a significant figure in the realm of toy and game development.

Profile summary based on public USPTO records.
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