Mountain View, CA, United States of America

Michael Thomas Kutner


Average Co-Inventor Count = 4.2

ph-index = 2

Forward Citations = 33(Granted Patents)


Company Filing History:


Years Active: 2013-2022

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5 patents (USPTO):Explore Patents

Title: The Innovative Mind of Michael Thomas Kutner

Introduction

Michael Thomas Kutner is a prominent inventor based in Mountain View, CA. He holds a total of five patents, showcasing his significant contributions to the field of graphics processing. His work has had a profound impact on how virtual spaces are rendered and experienced.

Latest Patents

One of his latest patents is titled "Foveated Geometry Tessellation." This invention involves a process where data representing vertices for a scene in a virtual space is received. A projection of these vertices onto a screen space of a display device is then performed. The density of the vertices is adjusted for selected portions of the screen space, allowing for a lower density of vertices in certain areas. Primitive assembly is conducted on the vertices to generate one or more primitives in screen space from the projection. Finally, a finished frame is generated by performing pixel processing to assign pixel values to the corresponding pixels that are part of the primitives. This finished frame can either be stored in memory or displayed on the device.

Career Highlights

Throughout his career, Michael has worked with notable companies, including Sony Computer Entertainment Inc. His experience in the industry has allowed him to refine his skills and contribute to groundbreaking innovations in graphics technology.

Collaborations

Michael has collaborated with talented individuals such as Jason Naxin Wang and Rathish Krishnan. These partnerships have fostered an environment of creativity and innovation, leading to the development of advanced technologies.

Conclusion

Michael Thomas Kutner's contributions to the field of graphics processing through his patents and collaborations highlight his innovative spirit. His work continues to influence the way virtual environments are created and experienced.

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