Company Filing History:
Years Active: 1997-1999
Title: The Innovative Contributions of Michael D Drews
Introduction
Michael D Drews is a notable inventor based in Sandy, Utah, who has made significant contributions to the field of computer graphics. With a total of four patents to his name, Drews has developed innovative technologies that enhance the quality and performance of graphical displays.
Latest Patents
One of Drews' latest patents is a "Computer graphics system with adaptive pixel multisampler." This invention generates pixel data for display by utilizing sub-pixel areas to more broadly define the space of a pixel. The design features sub-pixel areas that interlock without overlapping, thereby optimizing memory usage. This innovative approach allows for a pixel to extend over a larger area, resulting in higher quality anti-aliased images on displays.
Another significant patent is the "System and method for improving pixel update performance." This invention enhances pixel update performance in computer graphics systems by assigning pixel sample coverage masks and data record memory locations to each pixel. The system dynamically allocates pixel data memory to reduce dedicated memory requirements while still delivering high-quality images. This method ensures that blended pixel data is efficiently written to the frame buffer for display.
Career Highlights
Drews has worked with prominent companies in the field, including Evans & Sutherland Computer Corporation. His experience in these organizations has contributed to his expertise in computer graphics and innovation.
Collaborations
Throughout his career, Drews has collaborated with notable individuals such as Michael A Cosman and Gary S Watkins. These collaborations have likely influenced his work and contributed to the advancements in computer graphics technology.
Conclusion
Michael D Drews is a distinguished inventor whose work in computer graphics has led to significant advancements in display technology. His innovative patents reflect his commitment to enhancing the quality and performance of graphical systems.