Tokyo, Japan

Masumi Sawaya


Average Co-Inventor Count = 3.0

ph-index = 1


Company Filing History:


Years Active: 2024

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1 patent (USPTO):Explore Patents

Title: Masumi Sawaya: Innovator in Virtual Reality Technology

Introduction

Masumi Sawaya is a prominent inventor based in Tokyo, Japan. She has made significant contributions to the field of information processing and virtual reality technology. Her innovative work has led to the development of a unique head-mounted display system that enhances user experience.

Latest Patents

Masumi Sawaya holds a patent for an information processing apparatus, an information processing method, a head-mounted display housing, and a head-mounted display system. This invention is designed to provide a virtual reality experience tailored to individual users. The information processing apparatus is detachably held by a housing, making it usable as a head-mounted display. It includes a display unit that shows images, a detection unit that identifies an indicator in the housing, and a control unit that adjusts the displayed image based on the information detected by the detection unit. This innovative approach allows for a more personalized virtual reality experience.

Career Highlights

Masumi Sawaya is currently employed at Sony Group Corporation, where she continues to push the boundaries of technology. Her work at Sony has allowed her to collaborate with other talented individuals in the field, contributing to the advancement of virtual reality and information processing technologies.

Collaborations

Some of her notable coworkers include Yuichi Hasegawa and Ichiro Tsujimura. Their collaborative efforts have further enhanced the development of innovative technologies within the company.

Conclusion

Masumi Sawaya's contributions to virtual reality technology and information processing are noteworthy. Her patent reflects her commitment to creating user-centric experiences in the digital realm. As she continues her work at Sony Group Corporation, her innovations are likely to shape the future of virtual reality.

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