Yokohama, Japan

Masanobu Tsukamoto


Average Co-Inventor Count = 4.2

ph-index = 2

Forward Citations = 136(Granted Patents)


Location History:

  • Yokohama, JP (2003)
  • Tokyo, JP (2003)

Company Filing History:


Years Active: 2003

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2 patents (USPTO):Explore Patents

Title: **Innovative Contributions of Masanobu Tsukamoto in Image Processing Technology**

Introduction

Masanobu Tsukamoto, based in Yokohama, Japan, is a remarkable inventor with a focus on advancing image processing technology. With a portfolio comprising two notable patents, he has made significant strides in enhancing the visual experience in gaming and realistic simulations. His work not only showcases creativity but also a deep understanding of player interaction in digital environments.

Latest Patents

Tsukamoto's latest patents highlight his inventive spirit and technical prowess. The first patent, titled "Image processing device and image processing method," introduces a system that realistically simulates buildings collapsing, reminiscent of scenes from monster movies. This innovative device employs display blocks that can be strategically arranged and moved to recreate the debris of collapsing structures, providing a heightened sense of realism.

His second patent, "Game device including a subset for displaying image information," offers a sophisticated approach to gaming interface design. It allows players to receive notifications about crucial game elements without disrupting the immersive experience. By utilizing perceptual stimulation elements, such as sound and vibration, the system guides players to observe specific display units in a way that enhances gameplay without compromising the overall visual narrative.

Career Highlights

Masanobu Tsukamoto is employed at Kabushiki Kaisha Sega Enterprises, a leading company known for its contributions to the gaming industry. His role involves applying his inventive skills to create engaging and realistic visual experiences for players. With two patents to his name, he continues to influence the future of interactive entertainment through innovative technology.

Collaborations

Throughout his career, Tsukamoto has had the opportunity to collaborate with talented colleagues, including Makoto Hara and Akira Nishino. These collaborations reflect a successful team effort in pushing the boundaries of technology and creativity within the gaming sector.

Conclusion

In summary, Masanobu Tsukamoto stands out as a pivotal figure in the domain of image processing technology. With a notable career at Sega Enterprises and groundbreaking patents that enhance realism in gaming, he exemplifies the innovative spirit that drives advancements in the industry. His contributions are not only impressive but also pave the way for future inventors looking to blend creativity with technology.

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